Submitted some work to the Ahvaland gallery which opens on the 19th this month! The theme is "Crossings" and I made a few images ...

There is no storm, but I have that in my head whilst working on these I'm honing in on the light and mood. Dial in the scene, ...

I think I spent too much time on this. The principle I try to follow is being general in the beginning and details at the end. But I fou...

  More assets for the project. Details to be added; cranes, rails, bars, helipad, sauna, noodles (just watched a clip of Eddie Huang eating ...

Some raw renders, as I do some composition seeking. The sky (not shot by me) was originally portrait, I rotated it and the clouds look like ...

Added this little homie

Modelling. I take ages. Have three, need one more

More doodling. The key thing here is to figure out a route through the image (that involves making decisions) and tidying up. Until then, us...

Haven't done much 3d rendering recently. So here's a base render. Will look to push in more depth, trinkets, mood fog an...

How was your bank holiday? Mine was spent under blanket with the black lung/man flu.  But, I managed to have a go at GameMaker in between ...

Chuffed with this one;  QGIS > Blender > Keyshot > Photoshop. More workflow exercises. The geometry is a little clunky, but underne...

I've put up this tutorial for anyone interested in taking contour lines (.shp files) from QGIS and slapping it into blender. #geoj...

More real world terrain modelling #geojitsu

So from LiDAR to QGIS and now to Autocad and Blender. I've managed to export files whilst retaining height data; Blender (using sh...

It's a good day. I've been wanting to learn how to do this (make contour maps from LiDAR data) and now I can, y our boy's levell...